|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Gerald Sphinx
The Scope Gallente Federation
27
|
Posted - 2013.12.06 17:21:00 -
[1] - Quote
Baroness Vulna wrote:Crumplecorn wrote:
As for losing customers, how many years has it been since Incarna failed to materialise? Exactly when is this mass exodus going to begin?
when EVE gets competition from elite and star citizen and other sci fi games in development
You do realize that Star Citizen is nothing like Eve Online, right? According to its designer, it's less persistent as an MMO and more instanced. On top of that, Star Citizen won't have the scale that Eve Online offers. |

Gerald Sphinx
The Scope Gallente Federation
27
|
Posted - 2013.12.06 17:43:00 -
[2] - Quote
Damn, for a thread that covers a very old topic, this is turning out to be a threadnaught already. Nine pages and this thread only came up today. |

Gerald Sphinx
The Scope Gallente Federation
27
|
Posted - 2013.12.06 18:02:00 -
[3] - Quote
Stitcher wrote:Am I the only one around here who never noticed any problems with the code and optimisation of Incarna?
Seriously, not once. Not even on my really rather substandard laptop. I keep hearing about it but it seems to be from a vocal minority who were on the wrong end of a rare phenomen rather than an endemic flaw like with the whole boot.ini thing.
Then you got lucky.
A lot of players back in 2011 were reporting seeing their graphics cards literally melting inside their desktop case. I even experienced problem with Incarna's CQ back then as well. The code was so poorly optimized that I had to close down my Eve client almost every time I switched to CQ. |

Gerald Sphinx
The Scope Gallente Federation
28
|
Posted - 2013.12.06 18:06:00 -
[4] - Quote
Mr Pragmatic wrote:Jenn aSide wrote:Mr Pragmatic wrote:
Your style of play should not dictate on what content they develop.
How is a space ship game that people and the company that makes it want to stay a spaceship game "my style of play" lol? I play some League of legends. I don't go to the LoL boards and beg the makers waste their time and money to add tanks, when I want tanks i go play tanks. When i want spaceships(ie most of the time) i play EVE. I don't expect EVE to be anything but what it is, nor do i think that if CCP doesn't cater to my preferences, EVE will die. This is in direct contrast to the WiS crowd who believes whole-heartedly that EVE will just die without WiS. Sorry, it won't see you in 10 more years. No one believes Eve will die with out WiS content. But WiS will bring MORE people in.
I wouldn't mind seeing more of such content at this point. Eve Online has mostly recovered thanks to Crucible, Inferno, Retribution, Odyssey, and now Rubicon. At this point, I think now would be a good time to focus at least a little bit to open that damn door. |

Gerald Sphinx
The Scope Gallente Federation
28
|
Posted - 2013.12.06 18:13:00 -
[5] - Quote
Notorious Fellon wrote:Stitcher wrote:Am I the only one around here who never noticed any problems with the code and optimisation of Incarna?
Seriously, not once. Not even on my really rather substandard laptop. I keep hearing about it but it seems to be from a vocal minority who were on the wrong end of a rare phenomen rather than an endemic flaw like with the whole boot.ini thing. You are not the only one. I suffered no real issues. My system at the time was cutting edge. I didn't notice anything of mention until I read the forum complaints. All I saw was a bit more heat and thus a bit higher RPMs on my GPU fans. But I think the forums alone revealed a large and wide issue impacting many people.
Like I said, you guys got lucky. I was among those who noticed major problems with the hardware and poorly optimized code. Thankfully, I wasn't among those whose graphics cards melted. |

Gerald Sphinx
The Scope Gallente Federation
29
|
Posted - 2013.12.06 18:20:00 -
[6] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:
It's not about EVE. It's about CCP. Can they afford to live on the income generated by "no nonsense spaceship gamers" alone?
EVE could work perfectly with 15,000 PCU. But CCP would need to fire a lot of people, cut a lot of expenses, and cut down whatever dreams they have for the future if that happened before they have other games providing revenue.
The funny thing about this is that you (and some others like you) talk about a future situation what could be bad for CCP while advocating they repeat something that was actually bad for them lol. When ccp concentrates on the core focus of the game (spaceships), subs grow, and people keep playing. When they veered way from that and tried to "expand" and "monetize" the game, they almost lost it all. I'm advocating for CCP to stay the tried and true, sensible course it's on: Keep EVE as EVE, do the things that kept CCP alive this long and ex[and slowly/smartly. Screw the things that don't or didn't work (WiS fits in to that). I like horses, but that doesn't mean I think CCP should waste time on PiS (Ponies in Stations). Of course you know that discussion is academic, CCP has said no WiS stuff anytime soon and i agree with them. I'm just pointing out how incredibly irrational the WiS fringe is. i simply think yall are playing the wrong game. Go play Star Trek and Beam down all you want.
I was in your position back in 2011 and I often still do now. But Eve Online has improved greatly over the past one and a half years alone because there were many things prior to Incarna in 2011 that needed desperate attention such as overhauling the skill tree, improving on the new player experience, the war on lag, fixes to the industry mechanics, missiles needing help, bounty hunting needing to be revamped, etc. The list was nearly endless. But now that at least 90% of that has been fixed, perhaps it is time to focus on some non-FiS stuff.
I'm not asking for sweeping changes to WiS.
Just small incremental changes like at least opening that damn door in the CQ to at least mingle in the public areas. I don't care if the public areas are useless. I'm use to that with Dust 514 having a public area in the warbarge that is practically useless. |

Gerald Sphinx
The Scope Gallente Federation
29
|
Posted - 2013.12.06 18:22:00 -
[7] - Quote
Jenn aSide wrote:Gerald Sphinx wrote:
I wouldn't mind seeing more of such content at this point. Eve Online has mostly recovered thanks to Crucible, Inferno, Retribution, Odyssey, and now Rubicon. At this point, I think now would be a good time to focus at least a little bit to open that damn door.
That makes no sense. It's like saying "I shot my self in the foot, but it healed so now I can shoot my other foot".
How the kitten does that not make sense? Also, your analogy of shooting my own foot is terrible.
What I'm saying here is that the foot was already beginning to heal after a long time and that now maybe it's time to upgrade that foot so that it won't get shot again. |

Gerald Sphinx
The Scope Gallente Federation
29
|
Posted - 2013.12.06 18:26:00 -
[8] - Quote
Jenn aSide wrote:Then you don't understand what I'm saying. No one is saying stop innovating., By all means, innovate new things that have to do with spaceshisp.
So you want to limit the innovation to just one aspect of the game? |

Gerald Sphinx
The Scope Gallente Federation
29
|
Posted - 2013.12.06 18:29:00 -
[9] - Quote
Jenn aSide wrote:Gerald Sphinx wrote:
Just small incremental changes like at least opening that damn door in the CQ to at least mingle in the public areas. I don't care if the public areas are useless.
name one good reason, why CCP should waste time on something like that? If you want to "mingle" you can undock and orbit their spaceship with your space ship while talking to them in local or over EVE-voice/teamspeak etc etc. How can you need to be looking at a man shaped mountain of pixels to "mingle"?
Look, I don't want to continue having an argument with you over something that is petty. I respec your opinions, therefore you should respect mines. We both want Eve Online to improve and innovate and therefore we should find common ground with that. |

Gerald Sphinx
The Scope Gallente Federation
29
|
Posted - 2013.12.06 18:34:00 -
[10] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:
What was bad for CCP Communism was the absolute disaster of the implementation of WiS The Soviet Union, not WiS Communism itself. Who could figure that a shoddy work reality is bad for business ideology?
Fixed. reminded me of a discussion I had in a PoliSci class 20 years ago. Quote: Anyway, the list I provided earlier remains. It's nice how none of you has tried to deny the points in it...
Already did, didn't you see my post.
Ok, now you're just acting like a selfish child. |
|

Gerald Sphinx
The Scope Gallente Federation
31
|
Posted - 2013.12.06 18:39:00 -
[11] - Quote
Jenn aSide wrote:All joking aside, i simply think what some of you want is unrealistic, not in keeping with what EVE is and too "pie in the sky" for my tastes. I don't care one way or another for WiS, but I agree with CCP not wasting time on it.
There is nothing unrealistic about what I'm suggesting. Just small incremental expansions for WiS and that's it. As I said earlier, I'm not asking for sweeping changes all at once. This way, CCP can focus mostly on the spaceship part of Eve while at least giving a little something to the WiS crowd. That's it.
That's not too much to ask, really. |

Gerald Sphinx
The Scope Gallente Federation
31
|
Posted - 2013.12.06 18:41:00 -
[12] - Quote
Jenn aSide wrote:Gerald Sphinx wrote:Jenn aSide wrote:Ishtanchuk Fazmarai wrote:
What was bad for CCP Communism was the absolute disaster of the implementation of WiS The Soviet Union, not WiS Communism itself. Who could figure that a shoddy work reality is bad for business ideology?
Fixed. reminded me of a discussion I had in a PoliSci class 20 years ago. Quote: Anyway, the list I provided earlier remains. It's nice how none of you has tried to deny the points in it...
Already did, didn't you see my post. Ok, now you're just acting like a selfish child. I'm calling it like I see it. I'm not the one complaining about how CCP won't give me my space barbies, that would be you guys.
Then I'm done debating with you. It's obvious that nothing I say will change your mind. You are just dead set on limiting innovation overall. |

Gerald Sphinx
The Scope Gallente Federation
33
|
Posted - 2013.12.06 19:15:00 -
[13] - Quote
Ishtanchuk Fazmarai wrote:Jenn aSide wrote:Ishtanchuk Fazmarai wrote:
What was bad for CCP Communism was the absolute disaster of the implementation of WiS The Soviet Union, not WiS Communism itself. Who could figure that a shoddy work reality is bad for business ideology?
Fixed. reminded me of a discussion I had in a PoliSci class 20 years ago. Quote: Anyway, the list I provided earlier remains. It's nice how none of you has tried to deny the points in it...
Already did, didn't you see my post. You cherry picked a single point and didn't touch the others. But don't worry, here I post them again: Reasons from 2011 and still true in 2013: - provide a immersive New Player Experience - improve player attachment to the game - optimize and exploit the resources spent in developing WoD - gain female players - enable vanity microtransactions - expand EVE beyond its "cult" niche Reasons specific to 2013: - attract new players - compete against a new generation of "classic" space games featuring avatars - expand beyond its stagnant niche
Don't bother debating with this person. It's obvious Jenn doesn't like anything non-FiS related. Jenn might as well hate my profession as well as I usually sit in the station 90% of the time doing nothing by commodity trading. |

Gerald Sphinx
The Scope Gallente Federation
33
|
Posted - 2013.12.06 19:35:00 -
[14] - Quote
Hemi DarkStar wrote:It's also slightly CCP fault for creating these great trailers that boost expectations. It's like you ordered Adobe Ultimate Edition and you get MS Excel instead...
Rubicon is really taking the sht with new buyers, as it's plugging these big images of the avatars in their promotional activities. If this game is so much about spaceships, why promote these at all?
That really has me curious. Although the focus of these trailers is about the gameplay, such as exploration and pvp, the fact that these avatars are front and center is kind of weird given the fact that you can't really do anything with the avatars other than just roam around that room that reminds you of your old garage. |

Gerald Sphinx
The Scope Gallente Federation
33
|
Posted - 2013.12.06 19:39:00 -
[15] - Quote
Lukas Rox wrote:To be really honest, I support the fact that CCP focused back on spaceships, because clearly theres still so much to do in that regard (and I would welcome some helpful changes to UI which is used to invent and produce said spaceships and their gear).
Now about WiS. I'm well after the let down Incarna has caused. I have accepted it and support CCP in the direction they've chosen for the game. Acceptance means I'm not using the feature right now, except to take an occassional screenshot or two for my blog posts.
Why I'm not using WiS? Not because it's badly implemented, or the graphics is poor. I'm not using it but because it doesn't offer anything meaningful for the technical cost of having it enabled (noticeably longer loading times). Even allowing us to watch Twitch streams on the monitors in the CQ would make me want to use the avatar mode now and then. But in it's current state, it could as well be disabled in the client, to reduce the hard disk footprint of the game.
Question to CCP is: are there ANY, even LONG TERM plans to do anything about the "red button"? Plans to expand the environment available to avatars and maybe room for some meaningful gameplay? I remember that EVA exploration that was supposed to be a source of player made implants, and now ghost sites do exactly that, so it seems that idea has died already.
I have seen many ideas to make it more meaningful, that wouldn't swamp entire CCP studio with avatar related features for a year or so (examples: allowing ppl to collect trophies, customize their CQ or watch Twitch streams on the monitors, designing bigger levels to walk around. Allowing ppl to walk faster would also be welcome).
I mean, if there are no plans at all to do anything about WiS, it could as well be removed from the game entirely. It serves no purpose and wastes disk space.
As a station dweller who does almost nothing but trade, I can get back into WiS if CCP at least let's us open up some vendors in public areas while also acting like a thief and stealing from other vendors.  |
|
|
|